Half Life 2 RTX won’t use AI textures, devs are crafting “every pixel”

Half Life 2 RTX won’t use AI textures, devs are crafting “every pixel”

While the likes of Quake and Portal have proven to be impressive showcases for Nvidia RTX Remix, the task put before the Half-Life 2 RTX development team is on another level. Taking a moment away from the mod's development, Chris Workman, founder of Orbifold studios shared some insight on the levels of care and attention it takes to bring path tracing and more to a classic PC game.

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Posted from: this blog via Microsoft Power Automate.

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