Star Wars Jedi Survivor director and God of War series developer Stig Asmussen is heading up the new triple-A studio Giant Skull, with industry veterans from Respawn, Rocksteady, Rockstar, Blizzard, and more joining the team. Asmussen and Giant Skull are setting out to make “gameplay-driven, story-immersed action-adventure games set in captivating worlds,” with the first release marking a single-player game made in Unreal Engine 5.
Continue reading Jedi Survivor, God of War dev forms new studio for triple-A UE5 game
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