The Dune Awakening trailer just dropped, revealing what looks to be a tantalizing take on how to build a non-linear game from a book and film so steeped in a grand, epic tale centered on a single character. However, while I'm excited by the innovative survival mechanics of the game, and the intricate way in which the developers have recreated the look and feel of the Denis Villeneuve movies, there's one aspect that just doesn't deliver. Where's all the sand!?
I don't mean all the rolling distant sand dunes or static drifts of the stuff littered about the corridors depicted in Dune Awakening's buildings. I mean the sort of qualities of sand that poor old Anakin so lamented all those years ago. The sand that's coarse, irritating, and gets everywhere.
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