Starfield drew a variety of criticisms, but there was one complaint that was consistent across every player of Bethesda’s latest RPG - you couldn't move seamlessly between your ship and the surface of the planet. Admittedly vast and ambitious, procedural generation in Starfield also left many of the 1,000 planets feeling uninhabited and dull. They were pretty to look at, maybe, but whenever you touched down on terra firma, it felt as if the makers of Starfield had suddenly disappeared, and you were aimlessly wandering a directionless, nothingy landscape. From a new studio composed of former Minecraft and Hazelight developers, one upcoming co-op FPS game feels like the emotional experience of Starfield as it was meant to be. Ship and systems management borrows from strategy roguelike FTL. There’s even a hint of Valve’s Left 4 Dead. At GDC in San Francisco, PCGamesN goes hands-on with what could be 2024’s biggest breakthrough hit.
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