Being an ADC in League of Legends is rough right now. Control mages can blow you up in an instant, tanks can soak all of your damage and walk away unscathed, and the lane feels like a single kill leads to a full-blown snowball. As a support who has watch her duo pop off time and time again, yet still lose the game because of others' poor play, it feels like AD Carry is missing the 'carry.' Riot agrees, and as a result it's looking to give ADCs "more power spikes" in Split 2 - and that's what I want to hear.
Continue reading Riot wants “more power spikes” with League of Legends ADC changes
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