Fallout 76 was bad, but Bethesda and the community have made it great

Fallout 76 was bad, but Bethesda and the community have made it great

Forget what you know about Fallout 76. Forget the memes, forget the drama, forget all the glitches and the crashes - what was once the most controversial game in Bethesda’s history has become a thriving and successful RPG with a devout player base and a seriously committed development team. Six years, 19 expansions, and 52 updates later, Fallout 76 is a deserving member of the apocalyptic open-world series’ family. The latest update, Skyline Valley, which expands the Fallout 76 map for the first time, launches today, Wednesday June 12. In Fallout 76, you’ll also, in the near future, be able to play as a Ghoul. Speaking to PCGamesN, Bethesda and FO76 producer Bill LaCoste discusses the studio’s long journey through the wilds of Appalachia, and how the game’s community helped bring it back from the brink.

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Posted from: this blog via Microsoft Power Automate.

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