Perhaps it’s just me, but it often feels like canonically 'great' modern videogames have to offer sprawling, expansive open worlds, deep characterization, mechanical complexity, and cutting-edge graphics. God of War, Red Dead Redemption 2, Baldur’s Gate 3; we've arguably fallen into a bit of a pattern when it comes to what we expect our GOTY contenders to be. Yet I don't always find myself having the best of times with games of this scale and ambition. So while Nexon's free-to-play looter shooter The First Descendant isn't quite poised to dominate end-of-year lists, it’s still good ol’ fashioned chaos, and I’m very okay with that.
Posted from: this blog via Microsoft Power Automate.