I’ve played plenty of great new competitive shooters over the last few years, but if I’m being brutally honest, I can’t remember any of them feeling quite as fun and fresh as the original Splitgate. Who knew that dropping real-time portals into a Halo-esque arena shooter would produce such an addictive gameplay loop with a super-high skill ceiling? It seems obvious now. As a result, I’ve been waiting in anticipation for its big budget, Unreal Engine 5 sequel, Splitgate 2, to arrive. This week, we all finally got the chance to see gameplay for the very first time, and it looks absolutely sensational - however, I’m a touch worried that it may have lost the soul of the original.
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