It's hard to believe that it's been seven years since We Happy Few. Easily one of my favorite games, I've missed Compulsion's "handcrafted, hallucinatory adventures," silently hoping that its Deep South-set adventure game South of Midnight will live up to expectations. With launch just around the corner, I sat down with game director Jasmin Roy and narrative director Zaire Lanier to ask if they're feeling the pressure - especially given the divisive nature of their earlier games.
Continue reading Compulsion “made the game it wanted” with South of Midnight
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