In the Resident Evil games, the monsters that hunt you are impossible and cartoonish. The zombie dogs bursting through the windows of the Spencer mansion. William Birkin stalking you through the RPD building. The fixed-camera classics mix outlandish, imaginative monster designs with bizarro puzzles to create unease, discomfort, and suspense. So let’s imagine that we dial that back. Let’s picture a horror game that takes cues from the mechanical and structural basics of RE, but remains grounded in reality and authenticity. Set in the unforgiving confines of WWI, an upcoming indie achieves just that. Also inspired by the enigmatic storytelling of Dark Souls, PCGamesN played it first-hand at WASD 2024, and spoke with its creator about making fear feel more real.
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